Deep Water Games’ mission is to bring more people to the table by making games more accessible.
How Accessibility is applied at Deep Water Games:
Our games will be easy to play.
That means they will not overstay their welcome, they will be easy to understand and teach, but that does not mean they will lack depth or replay-ability.
Our games will represent everyone.
Everyone plays and therefore our narratives, characters, and perspectives will be inclusive of everyone.
Our games will be affordable.
This may mean making less “deluxified” components or making less margin, but we will never be the publisher of mega-miniature games nor will we make games that aren’t affordable for the average person.
Travis- Originally Founded Source Point Press with Josh. A love for comics, IP development, and Entertainment birthed a vision for a new entertainment company built from the ground up by deeply passionate people.
Nolan- The founder of N3 art. As gamer, Illustrator, and entrepreneur who got his start as a commercial illustrator he had the insane notion to start his own production company. That's what lead him to starting Deep Water Games with Jacob and Travis.
Josh- The original founding member of Source Point Press, has been working in the entertainment and fashion industry since we're pretty sure he could talk. Josh's expertise on manufacturing, comics, and printing has guided us to where we are today. Josh is also a talented illustrator who got his start in comics drawing for Caliber Comics.
Jacob- Founding member of Deep Water Games his experience in manufacturing and logistics inspired him to create his own products instead of other's. Now he works on new business projects like localization for 12+ countries and groundbreaking games.
Founder of Deep Water Games
Chief Executive Officer
(The one with long hair)
(Black long hair)